Chupa
03-28-2009, 01:47 AM
Yeah and that's right.... this company has brought us a technology that involves sending commands (mouse, keyboar, joypad controls) to their server to process the game and it gives back the result game video as a stream.... as said that you could run a game in 720p with a 5mb connection on any crappy PC you have =D.....
I'm just stating what I red in a brazilian forum but you can all check the oficial website for a better understanding....
OnLive is launching the world’s highest performance Games On Demand service, instantly delivering the latest high-end titles over home broadband Internet to the TV and entry-level PCs and Macs.
Founded by noted technology entrepreneur Steve Perlman (WebTV, QuickTime) and incubated within the Rearden media and technology incubator, OnLive spent seven years in stealth development before officially unveiling in March 2009.
OnLive, together with its Mova subsidiary, lies directly at the nexus of several key trends, all of which are reshaping the way we think about and use digital media:
* The shift to cloud computing, displacing the limitations, cost and complexity of local computing;
* An explosion of consumer broadband connectivity, bringing fast bandwidth to the home;
* Unprecedented innovation, creativity and expansion within the video game market.
Pioneering the delivery of rich interactive media to the home, OnLive will change the way that entertainment applications are created, delivered and consumed.
http://www.onlive.com/index.html
I'm just stating what I red in a brazilian forum but you can all check the oficial website for a better understanding....
OnLive is launching the world’s highest performance Games On Demand service, instantly delivering the latest high-end titles over home broadband Internet to the TV and entry-level PCs and Macs.
Founded by noted technology entrepreneur Steve Perlman (WebTV, QuickTime) and incubated within the Rearden media and technology incubator, OnLive spent seven years in stealth development before officially unveiling in March 2009.
OnLive, together with its Mova subsidiary, lies directly at the nexus of several key trends, all of which are reshaping the way we think about and use digital media:
* The shift to cloud computing, displacing the limitations, cost and complexity of local computing;
* An explosion of consumer broadband connectivity, bringing fast bandwidth to the home;
* Unprecedented innovation, creativity and expansion within the video game market.
Pioneering the delivery of rich interactive media to the home, OnLive will change the way that entertainment applications are created, delivered and consumed.
http://www.onlive.com/index.html